<aside> 🤷🏽‍♂️ Outstanding/current Unity questions:
What’s the difference between async and coroutines?
What’s up with cinemachine tracks?
Read up on singletons and async patterns in the Demo project
Bombmerman project talks about caching components for better performance.. what kind of caching are we talking about?
Do IEnumerator have a return type? do they return an enum?
What’s the deal with layer masks?
Take a refresher on how to get unity to do things just once
Play with new input system
GameObject newDefender = Instantiate(defender, worldPos, Quaternion.identity) as GameObject;
why as GameObject? Is this a cast?
Learn more about state management ... https://www.youtube.com/watch?v=r-RCfmQqLA0 (explore the comments) </aside>
Resolved questions
Unity Script Reference (2021.2)
Make YouTube nicer for tutorials
Forget about VSCode, use Rider
Full table of resources: